Studio Roqovan teams up with SNK Corporation to bring content to their VR Projects  LOS ANGELES, CA – February 7, 2017  Studio Roqovan, IP content creators and developers of the free-to-play shooter World War Toons and SNK Corporation, developers and license holders of over 200 IPs / series, have announced a licensing agreement to bring content from the SNK library into projects created by Studio Roqovan.  “As developers who went

  Reload Studios, Inc. Rebrands to Studio Roqovan, Inc. Repositioning reflects growth of corporate goals Los Angeles, CA (October 4th, 2016) – Reload Studios, a leading developer in the virtual reality industry, announced today that it is rebranding its corporate name to Studio Roqovan, Inc.  The name change reflects the company’s broader scope as their business model shifts from simple game development to a broader focus on IP content creation. 

World War Toons is heading to PAX West and TwitchCon this year! We’ll be bringing along a brand new level and of course a ton of swag. What sort of swag? Shirts, stickers, buttons, and more will be handed out to those who stop by our booth. First stop on our tour is Seattle, WA. From September 2nd to the 5th, PAX West attendees will get the first crack at

We are proud to announce that we have have released their latest trailer, World WarToona, in virtual reality. Viewers start in a 1940’s theater watching the previously released PSX trailer, which features a cartoony opera in the vein of the Looney Tunes classic What’s Opera, Doc?, before it literally explodes to place the viewers into the World War Toons universe. “We’re excited to expand how trailers are currently viewed,” states

We are thrilled to announce that World War Toons is going to be free to play when it releases later this year. We spent months discussing both the pros and cons of going free to play, but there were two primary reasons that we decided on this model: First, we’re making a game that’s fun for everybody. We want everyone (with or without a VR system) to get the game

Los Angeles, CA (November 23, 2015) – Reload Studios is proud to announce the launch of Rascali, a new VR lab division focused exclusively on content development and client services.  Breaking away from the gaming industry, the team plans to expand into entertainment, education, government, and other areas in the VR landscape. The first project completed by Rascali, titled WoofbertVR, launched on November 17th in the Oculus store.  Representing a

Reload Studios is proud to announce the launch of a new VR lab division focused exclusively on client services and content development. Joining the team are Phillip Moses and Michael Jeong. Moses, the founder of The Resistance VFX, is heading up the division’s business development and client relations. With over 15 years in the visual effects industry, he has worked on commercials, television, independent features, and top studio blockbuster films

From bright red trusses to rotating logos, the Reload Studios booth definitely stood tall at this year’s VRLA Summer Expo. Attendees took notice and not even our 8 demo stations, which were provided by AMD, could hold back the line of attendees eagerly waiting to get their hands on World War Toons. We were thrilled to give over 500 demos and received an enormous amount of positive feedback. Some even

Reload Studios is proud to announce that we have been teamed up with AMD to showcase the latest version of World War Toons at the VRLA summer expo. Utilizing AMD graphics cards, attendees will have the opportunity to duke it out in the illustrious Moulin Rouge at one of our 8 demo booths. Additionally, players will be able to use our ride-able rocket, radioactive waste, and piano drop power-ups to

Reload Studios is proud to announce that we will be attending Siggraph 2015. Epic Games has sponsored Indie Mix and has invited World War Toons to be featured there utilizing the Oculus Rift. Attendees will be able to play a hands-on demo battling it out in a war-torn version of Moulin Rouge in addition to meeting many of the developers behind the game. Siggraph will be taking place in the